FTL Campaign Outline (Draft 1) Release


I'm sure that those invested in the narrative element of FTL have been somewhat frustrated with the lack of community correspondence on my part. In my defense, the Outline, at this point, has been completed for the entirety of this month. The delay has been in my desire to, sort of, test screen the first draft of the Outline before I release it into the wild. An attempt to address whatever major issues might be present. That being said, it's unsurprisingly slow going to convince people to read nearly 40 pages of content for the sake of feedback.

Harder still has been the balancing act of deciding what details to exclude, obscure, or include in this draft. To be honest, I was tempted to wait until the 24th to release the outline due to how long past my personal ideals for a release the screening process had taken, but I didn't want those invested in the project to feel like that was my way of saying I was no longer engaged in my own content and busy playing AC6 instead. Trust me, I will be playing AC6, but I am still invested in the production of this project.

In fact, aside from the release of 0.7.0, this Narrative Outline precedes a general narrative update for most all compendium entries, assuming that update isn't included in 0.7.0 itself, as well as another important aspect to this project that has now been initiated. You can check all of this out on FTL's Pilot NET Forum

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